
The reality of well-implemented motion controls for aiming can make a profound difference to how approachable and accessible the experience is - especially if two sticks don’t work for you or are unfamiliar.

This was made worse when the Wii failed to offer many high-end games and made motion synonymous with kid’s games. However, the prevalence of these somewhat awkward schemes (similar to the prevalent but inefficient QUERTY keyboard layout) means that motion controls are often overlooked. Or maybe you prefer a mouse and keyboard?


One controls looking and the other controls movement. Growing up playing video games has taught us that controllers with two sticks are a good way to move around a game.
